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$ USD

How to Deploy Kimi K2.5 Locally

Kimi K2.5 is a 1T-parameter MoE that Moonshot AI released in January 2026. Compared with K2, it adds image understanding and two modes, thinking and instant, and its expert weights are natively 4-bit. The later K2.6 and K2.7 Code share exactly the same architecture, so for a new deployment, use K2.7 Code for coding and K2.6 if you need instant mode. K2.5's GGUFs also have a catch: the 8-bit quant, at about 1,091 GB, just stores the 4-bit experts in a larger format and is no more accurate than 4-bit.

Kimi K2.5 details

  • Min VRAM at 4-bit623 GB · 8K
  • Parameters1,000B
  • Active params32B
  • Max context256K
Architecture
MoE
Experts offloaded
10 GB VRAM + 615 GB RAM
Launch date
Jan 27, 2026
Vendor
Moonshot AI
Hugging Face repo
moonshotai/Kimi-K2.5
NVFP4 repo (Blackwell)
nvidia/Kimi-K2.5-NVFP4
MLX repo (Apple)
mlx-community/Kimi-K2.5
Layers
61
Hidden size
7,168
KV heads
64
Head dim
192

How much VRAM does Kimi K2.5 need for local deployment?

QuantizationWeightsGB8K contextGB32K contextGB128K contextGB256K context (max)GB
1-bit300.6GGUF302.2304310.9320.1
2-bit374.8GGUF376.4378.2385.1394.3
3-bit490.4GGUF492493.8500.7509.9
4-bit621.2GGUF622.8624.6631.5640.7
5-bit728.7GGUF730.3732.1739748.2
8-bit1,091.1GGUF1,092.71,094.51,101.41,110.6
BF16/FP162,053.2GGUF2,054.82,056.62,063.52,072.7

Full calculation rules are on the Methodology page.

Can a single GPU run Kimi K2.5?

No. Like K2 it has 1T parameters, and 2-bit is about 375 GB, far beyond any GPU; a 128GB machine holds only about a third of it. The only machine that fits it whole is the 512GB Mac Studio M3 Ultra at 2-bit, and even with the full context you don't have to touch system settings. 4-bit, at about 621 GB, is too much even for that Mac. Without one, it's multiple GPUs or a big-memory server with one GPU. And skip the 8-bit download: the experts ship in 4-bit form, so 8-bit just stores the same data in a bigger file without being any more accurate. Locally, 4-bit is as good as it gets.

eBay
DevicePriceSpeed t/sMax context
Mac Studio M3 Ultra 512GBWhole system · 512 GB$22,90013 listings41.2256K

Only common GPUs and systems are listed, one set for models under 50B and another for larger ones, sorted by price from low to high.

How many GPUs do you need to run Kimi K2.5?

It takes eight 96GB RTX PRO 6000 cards: about 70 tokens/s at 2-bit and about 50 at 4-bit. 4-bit is already close to original quality, so there's no point chasing 8-bit. Its 2-bit is over 30 GB larger than K2.6's, and with 32K of context that's just enough to miss on both four 96GB cards and eight 48GB cards, so there's no in-between option with fewer cards. Four networked DGX Spark units can hold 2-bit, but each has limited memory bandwidth, so expect around 15 tokens/s.

eBay
DeviceCardsTotal priceTotal VRAMSpeed t/sTotal power
Mac Studio M3 Ultra 512GB512 GB per unit2 units$45,8001,024 GB26.2960 W
RTX PRO 600096 GB per card8 cards$180,000768 GB504,800 W

Mac Studios link up over Thunderbolt 5 and run with MLX or exo; vLLM doesn't support them. Full calculation rules are on the Methodology page.

What PC or server build do you need to run Kimi K2.5 locally?

For expert offloading, the only setup that works is a 12-channel DDR5 server with one RTX PRO 6000. 4-bit needs every slot filled for 768GB of RAM, and only about 9 of the 61 layers of experts fit in the 96GB of VRAM, with the rest in RAM, so speed depends mainly on memory bandwidth, at about 26 tokens/s. 2-bit needs only 384GB, and more layers of experts fit in VRAM (about 15), at about 41.

eBay

Tesla V100 32GB + Dual Xeon E5 8-GPU server

Budget
Generation speed5.9t/s
Memory bandwidth137GB/s
GPU
Tesla V100 32GB2 / 61 expert layers in 32 GB VRAM
$895
RAM
768 GB DDR4-213324 × 32 GB sticks
$3,912
CPU
2 × Intel Xeon E5-2680 v428 cores / 56 threads · 8-channel in total
$38
Barebone
Supermicro SYS-4028GR-TR8 GPU slots · 24 DIMM slots
$1,300
PSU
Built-in 4 × 1,600 W
Included
Reference build price$6,145

GeForce RTX 5090 + Dual EPYC DDR5

Flagship
Generation speed30.1t/s
Memory bandwidth922GB/s
GPU
GeForce RTX 50902 / 61 expert layers in 32 GB VRAM
$8,395
RAM
768 GB DDR5-480024 × 32 GB sticks
$29,328
CPU
2 × AMD EPYC 935464 cores / 128 threads · 24-channel in total
$3,386
Board
Gigabyte MZ73-LM024 DIMM slots
$1,300
PSU
Seasonic PRIME PX-16001,600 W
$516
Reference build price$42,925

4 × RTX PRO 6000 + Dual EPYC DDR5

Giant models
Generation speed40.8t/s
Memory bandwidth922GB/s
GPU
4 × RTX PRO 600039 / 61 expert layers in 384 GB VRAM
$90,000
RAM
384 GB DDR5-480024 × 16 GB sticks
$14,328
CPU
2 × AMD EPYC 935464 cores / 128 threads · 24-channel in total
$3,386
Board
Gigabyte MZ73-LM024 DIMM slots
$1,300
PSU
2 × Seasonic PRIME PX-22004,400 W
$1,320
Reference build price$110,334

Detailed calculation rules are on the Methodology page.

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What to know before running Kimi K2.5 locally

  1. Skip the 8-bit GGUF

    The officially released expert weights are already 4-bit (INT4), and the model was adapted to 4-bit during training (the same approach as K2 Thinking). Unsloth says 4-bit or 5-bit dynamic quants are enough for original-level precision, so for K2.5 run locally, 4-bit is as high as it makes sense to go; 8-bit just stores the same data in a larger format. Starting with K2.6, Unsloth switched to an 8-bit that keeps the INT4 as-is, only about 10 GB larger than 4-bit.

  2. Thinking and instant modes

    Use temperature 1.0 for thinking mode and 0.6 for instant mode, with top_p 0.95 for both. When deploying with vLLM or SGLang, pass thinking: false under chat_template_kwargs in the request to switch to instant mode.

  3. Local GGUFs are basically text-only

    When llama.cpp merged K2.5 support in February 2026, it included preliminary vision code (PR #19170), but Unsloth's K2.5 GGUF repository doesn't include the projector file (mmproj) needed for images; only the GGUFs from K2.6 onward do. Video input, according to Moonshot, is currently available only through its own API.

  4. The template changed on January 29

    Two days after release, Moonshot removed a default system prompt that could cause misunderstandings and fixed a typo in the chat template, changing <|media_start|> to <|media_begin|>. If you're using weights or GGUFs from the earliest conversions, make sure the template is the new one.

Launch commands

llama.cpp

  • NVIDIA
  • AMD
  • Mac
  • CPU
All on GPU
Terminal
llama-server -hf unsloth/Kimi-K2.5-GGUF:Q4_K_M -c 8192
MoE offloading

Short on VRAM? Add --cpu-moe to keep the routed experts in system RAM (about 615 GB needed).

Terminal
llama-server -hf unsloth/Kimi-K2.5-GGUF:Q4_K_M -c 8192 -ngl 99 --cpu-moe

vLLM

  • Linux
  • NVIDIA

Follow the deployment guide to prepare the required runtime and hardware.

Terminal
vllm serve moonshotai/Kimi-K2.5 \
  --trust-remote-code \
  --tensor-parallel-size 8 \
  --tool-call-parser kimi_k2 \
  --enable-auto-tool-choice \
  --reasoning-parser kimi_k2 \
  --speculative-config '{"model":"lightseekorg/kimi-k2.5-eagle3-mla","method":"eagle3","num_speculative_tokens":3}' \
  --mm-encoder-tp-mode data

MLX

  • Apple Silicon

On a Mac, pip install mlx-lm first; this command downloads the MLX weights from Hugging Face and starts an OpenAI-compatible server.

Terminal
mlx_lm.server --model mlx-community/Kimi-K2.5

Ollama

  • Windows
  • macOS
  • Linux

The Ollama library has no official tag for it yet.

File names follow that week's model-library snapshot; the definitions are in the methodology. Methodology

Other models in the Kimi family

ModelTotal paramsActive params4-bit size
Kimi Linear 48B A3BMoE49.1B3B30.1 GB
Kimi K2MoE1,000B32B621.3 GB
Kimi K2.6MoE1,000B32B583.7 GB
Kimi K2.7 CodeMoE1,000B32B583.7 GB
Kimi K3MoE2,800B104B1,508.7 GB

About Kimi